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Despite my love of Marvel comics, I have a blind spot – and it’s often in some of the seventies trends of kung fu comics. But I didn’t want to overlook the Caribbean heroes in my series, and Ava Ayala is the latest person to take up the jade amulet that bestows magic kung fu powers.
Ayala is not textually Indigenous, but is identified as being Puerto Rican. My understanding is that the Indigenous people of Puerto Rico and other Caribbean areas are the Taino, an Arawakan speaking peoples, and that many modern Puerto Ricans have Taino ancestors.
In Maztica, the islands known as the Green Sisters are home to humans, some of whom have also harnessed the power of Zaltec – or possibly his daughter, an ocelot goddess. Monks like Ayala use their dedication to imbue their feet and fists with holy might, and, at higher levels, become ocelots themselves. Ayala is the latest champion of this line, dedicated to hunting beasts in the darkness, and being the monster that even monsters fear.
Get to Class
For the True World, I decided to make this another variation on the Jaguar Knight paladin – much like I did for Puma – this time as a monk. The other possibility was making her a Tabaxi, but I’ve already drawn a few of those. I imagine this as a Monk class, a reskin the Way of the Living Weapon (Weretouched).
While the followers of the Ocelot tradition are the island’s Jaguar Knight equivalents, i imagine there is also a Monk class mirroring Eagle Knights. This tradition is the Way of the Ascendant Dragon, devoted to the god Qotal , the Feathered Dragon.
For this crime fighter I’d probably use the Investigator variant of the City Watch Background for Athletics and Insight.
The Marvelous Anchorome Series imagines Marvel Comics Indigenous characters as D&D PCs and NPCs from the Forgotten Realms “True World” setting, including Anchorome, Maztica, and Lopango. See also my new Distinguished Anchorome series and Random Anchorome.
Adaptations of (mostly Indigenous) Marvel Comics characters into Maztican (or other True World) D&D characters.
Adaptations of (mostly Indigenous) DC Comics characters into Maztican (or other True World) D&D characters.
All True World art, including adaptations and original art and character design.