Marvelous Anchorome – Eagle Knight Variations: Wingfoot, The Talon, and Strongbow (II)

Wingfoot (Human- Paladin-Oath 0f the Eagle Knight) The Talon (Human-Wizard-School of Necromancy) and Strongbow (Human-Paladin-Oath of the Eagle Knight)

Despite the fact that Eagle Knights and Jaguar Knights are pretty central to the Maztica campaign setting and the novels, I realized that I had not drawn any.


Wingfoot (Human – Paladin – Oath of The Eagle Knight)

I had had a lot of trouble deciding what to do with Wyatt Wingfoot, a supporting character for the Fantastic Four and a member of the fictional Kiwazi tribe. The Kiwazi seem to be based in the America Southwest, so the Azuposi made sense.

He is set to inherit his tribe’s leadership so the Noble background for History and Persuasion skills is a good choice.

Wingfoot, to his credit, is very much based in the 20th century and his tight t-shirts don’t lend themselves to any immediately D&D ideas (though his fictional tribe is not quite so modern).

Then I found this photo of an alternative universe Wyatt in a role as “Redwing”, Captain America’s sidekick in Earth X. Eagle Knight it was!


The Talon (Half-elf – Wizard – School of Necromancy)

Desmond Drew, “Black Talon” is not only a terrible Caribbean stereotype voodoo practitioner, but is also often seen as a joke. I’m really proud of how cool he can be made. I chose Necromancer, but he could also be an Oathbreaker Paladin if you wanted to cleave more closely to the Eagle Knight tradition.

I wanted to include some Caribbean Marvel heroes (see the White Ocelot), as many populations there are of mixed descent with the local Indigenous peoples. The Anchorome Campaign Guide suggests that wizards are hard to find in Anchorome due to the paucity of writing systems, but I like the idea that spells are written in tattoos such as on his chest.

I’d use Acolyte for his background for Religion and Insight skills.


Strongbow (Human – Paladin – Oath of the Eagle Knight)

I had previously drawn a version of Jason Strongbow (American Eagle) as an Aarakocra. But more recently, the character has been updated into a modern Navajo badass and I thought the new character design could also be adapted. In the comics, he is a member of the Navajo nation. However, the Marvel Universe does have a lack of mixed-blooded Indigenous persons, and so I thought his modern garb would make him a good example of those people who often acted as go-betweens with First Nations and non-Indigenous peoples.

You could just as easily make him fully a member of the Azuposi or Nahopoca nations.

In addition to a Paladin role, I would give him the Folk Hero background for Survival and Animal Handling.

I’m proud of the helmet, but I could have done a better job adapting his cool jacket.


These three Eagle Knight variations, to me, identify with liminal spaces in the True World. Wingfoot is Azuposi, but also takes on part of a neighbouring Maztican flavour. The Talon combines the Maztican and Katashakan spheres, and Strongbow (II) that of Maztica, Anchorome, and Fearun.

The Marvelous Anchorome Series imagines Marvel Comics Indigenous characters as D&D PCs and NPCs from the Forgotten Realms “True World” setting, including Anchorome, Maztica, and Lopango. See also my new Distinguished Anchorome series and Random Anchorome series.

Adaptations of (mostly Indigenous) Marvel Comics characters into Maztican (or other True World) D&D characters.

Adaptations of (mostly Indigenous) DC Comics characters into Maztican (or other True World) D&D characters.

All True World art, including adaptations and original art and character design.

Marvelous Anchorome – Strongbow, Narya, and the Birdfolk of Amoyeli

(L-R) Strongbow (Aarakocra-Fighter-Champion)), Narya (Aarakocra-Druid-Circle of the Moon), Puffinfolk (NPC)

Aarakocra (Quetzeldaun) – Fighter – Champion

Strongbow is a fierce defender of his people and land, protecting the Quetzeldaun homeland from all who would seek to violate it. His gunstock war club and prodigious strength are enough to convince most – and others require more strenuous convincing.

American Eagle (Jason Strongbow) in the comics is from the Navajo Nation (in Canada we call them nations, while in the US they are called tribes). But I thought he was a perfect opportunity to draw an Aarakocra, who are a significant force in Anchorome (a homebrew subrace called the Quetzaldaun, anyway).

The City Watch/Investigator background gives him Athletics and Insight skills.

American Eagle started out in a very stereotypical outfit, but has been seen more recently in a pretty cool set of standard clothes with a special eagle-themed motorcycle helmet, which is a nice touch for a comic universe where most Indigenous persons are in fairly awful non-Indigenous interpretations of regalia.


Aarakocra – Druid – Circle of the Moon

Narya was born amidst the owl-like Aarakocra of the far north in Anchorome, but was raised by a Minninewah Medicine Man. She links the two peoples now, using her Druidic magic to protect and defend.

Snowbird (Narya) is problematic as a white skinned blond haired Inuit deity (what?!) but is otherwise a very cool character concept from Alpha Flight (which as a Canadian, I have an affinity for). Here she’s an snowy-owlfolk and the comic character’s shapeshifting powers translate easily into the Druid (Circle of the Moon) class.

The Cloistered Scholar background reflects an isolated upbringing and provides Arcana and Nature skills.


The Anchorome Campaign Guide extrapolates on the canon fact that the Aearee, one of the creator races of Toril and the ancestors or creators of the aarakocra and kenku, had an aerie on this continent. The campaign guide discusses eagle-types and owl-types, and as a Canadian I really wanted a puffin-type for the eastern regions.

The Marvelous Anchorome Series imagines Marvel Comics Indigenous characters as D&D PCs and NPCs from the Forgotten Realms “True World” setting, including Anchorome, Maztica, and Lopango. See also my new Distinguished Anchorome series and Random Anchorome.